Call for Abstracts

Abstract Submission is now CLOSED

Guidelines on Abstract Submission for CSC 2016
Connecting Minds: Educating the Future

Conference objectives

  • Increasing awareness in the use and benefit of simulation, gamification and virtual environments to facilitate healthcare education.
  • Networking and sharing of expertise with other educational/healthcare institutions both regionally and internationally.
  • Identifying and exploring gaps in knowledge with regards to the use of simulation, gamification and virtual environments in health care.
  • Sharing methods of teaching and facilitating using simulation, gamification and virtual environments.
  • Discussing how simulation, gamification and virtual environments can improve patient safety through improved education.

Abstract guidelines

When submitting abstracts participants will be asked to select ONE of the following 6 categories that best describes the content of their abstract:

  • Faculty development for educators and technologists
    • New to simulation (for those with 2 years and less experience)
    • For medium to advanced users (for those with more than 2 years’ experience)
  • Curriculum development
  • Improving patient safety by using simulation, gamification and virtual environments
  • Assessment in simulation
  • Virtual showcase: Innovations including gamification, virtual reality and developing e- learning resources
  • Sim Time Demo! (interactive simulation demonstrations/activities)

Abstracts will be accepted for workshops, oral presentations, posters, Sim Time Demo and the Virtual Showcase. Abstracts for the workshops can be simulation center based as KHMSC resources can be utilized. Abstracts should be original, not already published and should not have previously been presented at other conferences.

Abstracts that are not formatted as per the guidelines will be automatically rejected.

Abstract guidelines for oral presentations and posters

Using a maximum of 300 words should be submitted utilizing the following headings:

  • Aims and specific learning outcomes
  • Background/ rationale
  • Methodology/ description of innovation topic
  • Results/improvements/outcomes
  • Conclusions and recommendations/ take home messages
  • References

Abstract guidelines for workshops

Using a maximum of 300 words should be submitted utilizing the following headings:

  • Aims and specific learning outcomes
  • Background/ rationale
  • Format of workshop specifying the interactive components and requirements
  • Take home messages
  • References

General information and abstract guidelines for Sim Time Demo!

Let others experience your simulations. Show and compete for creating the best scenario. Demonstrate your creativity and innovation

General information on Sim Time Demo!

  • Scenario should be linked to the conference theme Connecting Minds: Educating the Future
  • The Scenario can be manikin based scenarios, standardized patient scenarios with moulage, team crisis, or any other form
  • Scenario should last a maximum of 15-20 minutes including pre-brief, debrief points and closure. The team can use the simulation rooms within KHMSC or bring their own equipment and set up in KHMSC
  • Simulation activity should be interactive and engaging. Slide presentations only relevant for introduction (pre-brief) and closure to the scenario
  • One member of the team introduces the scenario in the auditorium and talks through the main debriefing points at the end
  • Judging will be done by the audience using automated response system. Criteria will include: the learning objectives it is designed to address, innovative scenario, appropriate use of resources to create realistic fidelity, educationally relevant
  • The number participating in the team should be limited to 6

Abstract guidelines for Sim Time Demo!

Abstract for Sim Time demo! Using a maximum of 300 words should be submitted utilizing the following headings:

  • A brief overview of the scenario including what the conference delegates will experience
  • The learning objectives that are set for the scenario
  • The requirements that are needed to run the scenario
  • The number of people involved (faculty & participants to be from your team, assistance with set up will be given)

General information and abstract guidelines for the Virtual Showcase

General information on the Virtual Showcase

The virtual showcase is an opportunity to demonstrate virtual patients, serious games, virtual environments, and other computer-based simulations. Presenters must bring their own computer(s) to ensure that the necessary operational specification is there or confirm with the conference organizers that it will work on the equipment that is available.

Abstract guidelines for the Virtual Showcase

Abstract for the Virtual Showcase. Using a maximum of 300 words should be submitted utilizing the following headings:

  • The rational/impetus for the simulation
  • The learning objectives it is designed to address
  • A description of the simulation
  • A summary of any usage/evaluation

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